﻿using System;

namespace Up6.core.Cache;

/// <summary>
/// 缓存接口
/// </summary>
public abstract class ICacheContext 
{
    /// <summary>
    /// 获取缓存项
    /// </summary>
    /// <typeparam name="T">缓存对象类型</typeparam>
    /// <param name="key">键</param>
    /// <returns>缓存对象</returns>
    public abstract T Get<T>(string key) ;

    /// <summary>
    /// 设置缓存项
    /// </summary>
    /// <typeparam name="T">缓存对象类型</typeparam>
    /// <param name="key">键</param>
    /// <param name="t">缓存对象</param>
    /// <returns>true成功,false失败</returns>
    public abstract bool Set<T>(string key, T t, DateTime expire);

    /// <summary>
    /// 移除一个缓存项
    /// </summary>
    /// <param name="key">缓存项key</param>
    /// <returns>true成功,false失败</returns>
    public abstract bool Remove(string key);

    public abstract bool Exist(string key);

}